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Some files are not saved at logoff with ProfileUnity Portability engine - locked files

Product: ProfileUnity          

Product Version: 6.5+

Expires on: 365 days from publish date

Updated: November 11, 2015

 

Problem:

Some files are not saved at logoff with ProfileUnity Portability - locked files.

Some files can be locked by some processes and these processes need to be stopped before the files can be saved with the Portability engine. 

 

Resolution:

In 6.5 there is an option to unlock the files by killing the processes. It can be accomplished by editing LwL.ProfileUnity.Client.exe.config file.

 

1. Open  LwL.ProfileUnity.Client.exe.config - It can be found here...

  • If your ProfileUnity is installed in the base image, please navigate to C:\Program Files\Profile Unity\Client.net.zip on your base image.
  • If your ProfilUnity is not installed in the base image, please navigate to your ProfileUnity netlogon folder and open Client.net.zip

 

2. Find the following section of the code.

      <setting name="PortabilityUnlockFiles" serializeAs="Xml">
        <value>
          <ArrayOfString xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
            xmlns:xsd="http://www.w3.org/2001/XMLSchema">
            <string />
          </ArrayOfString>
        </value>
      </setting>

 

3. You can add directories to unlock following the example below. ProfileUnity will search for a process locking the specified files and it will terminate that process before saving the files.

      <setting name="PortabilityUnlockFiles" serializeAs="Xml">
        <value>
          <ArrayOfString xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
            <string>C:\Directory\sub-directory</string>
          </ArrayOfString>
        </value>
      </setting>

NOTE: It is possible to add multiple entries just by adding another <string> line per the example below.

 

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